A series of questions and answers about Dear Esther: What makes you finish your first…Read the postDear Esther
So Eric Swain generously allowed me to discuss one of my favorite games in a…Read the postBraid Podcast w/ Critical Distance
Procedural rhetoric is the idea that the execution of a series of rules (such as…Read the postProcedural Rhetoric and SPAZ
Bastion was the first game for this year’s Summer of the Arcade on Xbox Live.…Read the postI dig a hole, you build a wall
This GDC talk is a fantastic overview of poker and what makes it so compelling.…Read the postfrozen synapse and poker
if we’re going to talk about games as software then yeah, super meat boy is…Read the postsuper meat boy & signalling
One of the pleasant surprises of PAX was the strength of the panels. The talks…Read the postGames are software
Everyone talks about Eternal Darkness and Metal Gear Solid and how they “broke the fourth…Read the postsafe spaces